Monthly Archives: June 2016

The worst thing I read this year, and what it taught me… or Can we design sociotechnical systems that don’t suck?

Note: Shane Snow wrote a long and thoughtful email to me about this post. While we agree to disagree on some substantive issues, primarily our thoughts about the future of VR, we also found quite a bit of common ground. … Continue reading

Posted in ideas, Media Lab | 37 Comments